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Tuesday 13 December 2011

Stable markets via high minimum pricing

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Stable markets is what every scribe wants.

I would rather make a steady 5000 gold per day than making 7000 gold one day, 1000 gold the next, 5000 the next etc and fighting the whole time to achieve this.  Even if i found that the stable market earned slightly less than the unstable market the time i could devote to other projects whilst operating in a stable market would surely offset this.

The way i achieve this is to make my minimum prices 40 gold per glyph against a crafting cost of 12 – 15 gold.

There are plenty of my competitors who are willing to operate in the 15 to 40 gold range earning profits up to 25 gold per glyph sold (which is still a good return compared to the crafting cost of 15 gold) to generate their daily earnings from the glyph market.

By setting my minimum price at 40 gold there is one less competitor at this end of the market (i.e. i am not there) and hence my competitors have it slightly easier.

Furthermore, i find that because my competitors are happy with their daily earnings from the glyph they are less likely to camp the Auction House to squeeze every copper out from their glyphs.

That makes for a stable market.  It also makes for a market where what all participants fear most is an aggressive new entrant and we all will fight hard together to prevent a new entrant destabilising our market.

Feels like a win win situation.

2 comments:

  1. you would not be able to sell a single glyph on my server. there would be 5 Glyph makers that would undercut you to 39.99.99 and camp the AH all day.

    ReplyDelete
  2. . . . . . in my advanced strategies i hope to cover how to combat Auction House campers. it is not easy, certainly not profitable, but it is doable.

    ReplyDelete

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